Friday, January 31, 2014

Why Astronauts Were Banned From Drinking Wine In Outer Space

The story behind NASA's brief embrace of extraterrestrial sherry is a curious one. In the early seventies, the agency's focus was shifting from short, Moon-focused missions to possibility of longer-term inhabitation of space. A revamped menu was among the most pressing challenges: food on the Gemini and Apollo programs came in dehydrated cube form, or squeezed from a pouch, and was universally regarded as inedible.
According to Ben Evan's book, At Home in Space: The Late Seventies into the Eighties, in May 1969, Don Arabian, NASA's spacecraft project manager, tried living on Apollo fare for three consecutive days, and subsequently reported that he had "lost the will to live" and that, in particular, "the sausage patties tasted like granulated rubber."
After a year of working on the food program for Skylab, the United States' first space station, Evans reports that "the situation had improved significantly: the station would include both a freezer and an oven and foods would be provided in five varieties—dehydrated, intermediate moisture, 'wet-packed,' frozen, and perishable."
Spaghetti, prime ribs, ice-cream, and—for a brief moment—alcohol were all on the menu.
The tough role of Space Sommelier fell to Charles Bourland, who spent more than three decades at NASA Johnson Space Center developing food and food packages for spaceflight.
Bourland shared his recipes and reminiscences in The Astronaut's Cookbook:My boss was Mormon and consequently, the job of heading the wine selection process for the Skylab missions fell to me. Selecting a wine was an interesting project for the people in the food laboratory, and we had no shortage of volunteers for the taste panel. After consulting with several professors at the University of California at Davis, it was decided that a Sherry would work best because any wine flown would have to be repackaged. Sherry is a very stable product, having been heated during the processing. Thus, it would be the least likely to undergo changes if it were to be repackaged. The winner of the space Sherry taste test was Paul Masson California Rare Cream Sherry. A quantity of this Rare Cream Sherry was ordered for the entire Skylab mission and was delivered to the Johnson Space Center. A package was developed that consisted of a flexible plastic pouch with a built-in drinking tube, which could be cut off. The astronaut would simply squeeze the bag and drink the wine from the package. The flexible container was designed to be fitted into the Skylab pudding can.
An article in The Milwaukee Journal, dated August 1, 1972, gleefully reported the news that "the era of prohibition is about to end in space."
Dr. Malcolm Smith, a nutritionist on Bourland's team, explained that the wine chosen was American, that astronauts were rationed to just four ounces every four days, and that "the question of whether wine promoted better health was still open." He continued: "I would tend to believe that there is some value besides pure energy, either in the calming effect or promoting digestion. Somewhere in there, there's probably a beneficial effect from wine."
Yet the sherry never went to space.
First of all, early tests in NASA's low-gravity, "Vomit Comet" plane, designed to see whether the packaging worked in weightless conditions, produced unfortunate results, as Bourland recalled in his official oral history:
As it turned out, the odors released by the wine, combined with the residual smell of years-worth of people getting sick on the plane, had an unplanned effect on the crew. Many grabbed for their barf bags.
In response, NASA surveyed the crew as to whether they wanted the sherry on board, and "it was about half and half. They didn’t really care."
The final nail in the drinks cabinet coffin came when Skylab 4 commander, Gerry Carr, mentioned the presence of alcohol on the menu in a public lecture, and NASA received a flurry of angry letters from the general public. As the Milwaukee Journal article reports, the team had anticipated that the sherry plan might not go over well:"Let’s just say that no one here is enthused about publicizing this thing any more than necessary,” said scientist-astronaut Edward G. Gibson, who will fly on the third Skylab mission. “The problem is that you have got some extremists around and we (astronauts) kind of represent a form of purity. As soon as you taint that purity with alcohol, they really get upset,” Gibson said.
Gibson's comments were prescient. The official end of NASA's alcohol program came just ten days later, in a memorandum from Kenneth S. Kleinknecht, Skylab's manager in Houston, to Chris Kraft, director of the Johnson Space Center:"In accord with our discussion on Tuesday, August 8, 1972, I have reconsidered the requirement for a fruit beverage (wine) in the Skylab menu and have concluded that there is no basic requirement for such a beverage.   
The good news is that the sherry did not go to waste. At the time the fateful decision was being made, a crew of astronauts were preparing to spend fifty-six days in a vacuum chamber, simulating a Skylab stay as closely as possible.
The experiment was called SMEAT (Skylab Medical Experiment Altitude Test), and in Homesteading Space: The Skylab Story, astronauts Owen Garriott and Joe Kerwin, writing with co-author David Hitt, describe the role that sherry played in it:
Of course, not all countries share the United States' prohibitionist tendencies. Russia, has its own, differently dysfunctional relationship to alcohol, which, as Mir space station resident Alexander Lazutkin explained to NBC, means that cognac is prescribed to cosmonauts on extended missions in order "to stimulate our immune system and on the whole to keep our organisms in tone."
As it turns out, there is some scientific evidence for the benefits of alcohol in space. A 2011 paper published in the journal of the Federation of American Societies for Experimental Biology concluded that reservatrol, a phenolic compound found in red wine, "could be envisaged as a nutritional countermeasure for spaceflight," following an experiment that hung rats upside down to simulate the bone density loss that accompanies zero-gravity living.
Sadly, both cognac and sherry are made from white wine grapes, and contain very little reservatrol. But with longer term missions to Mars on the horizon, as well as Virgin Galactic-style space joyrides, perhaps it's time for a new crew of Space Sommeliers to step up.
If you're intrigued by the potential of future space cocktails, and you're in London this Sunday, don't miss "A Brief History of Drinking in Space" featuring Sam Bompas of Bompas & Parr and David Lane of The Gourmand, previously mentioned on Gizmodo.
The event will explore the forgotten cultural history of offworld alcohol:To date, there has been relatively little consumption of alcohol in space and on the moon, but that could be set to change. With space tourism taking off, new lunar missions on the horizon and manned expeditions aiming further into space – with all its stresses – could a new era of zero gravity libations be next? From Buzz Aldrin's legendary Holy Communion on the moon to sherry experiments aboard Skylab and ceremonial "vodka" consumption aboard the ISS, we'll discuss the secret history of a slightly tipsy space age and ask what role our favourite poison will play in the future colonisation of the moon.
Better still, the £5 ticket price includes the chance to sample Bompas & Parr's Parabolic Sherry, a limited edition, plastic-pouched tipple based on the Skylab-era research about alcohol in space. If you manage to get to the event on Sunday, please report back with tasting notes!

Wednesday, January 29, 2014

Reports: NSA uses smartphone apps like Angry Birds to track targets

London- Documents leaked by former NSA contractor Edward Snowden suggest that spy agencies have a powerful ally in Angry Birds and a host of other apps installed on smartphones across the globe.
The documents, published Monday by the New York Times, the Guardian, and ProPublica, suggest that the mapping, gaming, and social networking apps which are a common feature of the world's estimated one billion smartphones can feed America's National Security Agency and Britain's GCHQ with huge amounts of personal data, including location information and details such as political affiliation or sexual orientation.
The size and scope of the program aren't publicly known, but the reports suggest that U.S. and British intelligence easily get routine access to data generated by apps such as the Angry Birds game franchise or the Google Maps navigation service.
The joint spying program "effectively means that anyone using Google Maps on a smartphone is working in support of a GCHQ system," one 2008 document from the British eavesdropping agency is quoted as saying. Another document — a hand-drawn picture of a smirking fairy conjuring up a tottering pile of papers over a table marked "LEAVE TRAFFIC HERE" — suggests that gathering the data doesn't take much effort.
The NSA did not directly comment on the reports but said in a statement Monday that the communications of those who were not "valid foreign intelligence targets" were not of interest to the spy agency.
"Any implication that NSA's foreign intelligence collection is focused on the smartphone or social media communications of everyday Americans is not true," the statement said. "We collect only those communications that we are authorized by law to collect for valid foreign intelligence and counterintelligence purposes — regardless of the technical means used by the targets."
GCHQ said it did not comment on intelligence matters, but insisted that all of its activity was "authorized, necessary and proportionate."
Intelligence agencies' interest in mobile phones and the networks they run on has been documented in several of Snowden's previous disclosures, but the focus on apps shows how everyday, innocuous-looking pieces of software can be turned into instruments of espionage.
Angry Birds, an addictive birds-versus-pigs game which has been downloaded more than 1.7 billion times worldwide, was one of the most eye-catching examples. The Times and ProPublica said a 2012 British intelligence report laid out how to extract Angry Bird users' information from phones running the Android operating system.
Another document, a 14-page-long NSA slideshow published to the Web, listed a host of other mobile apps, including those made by social networking giant Facebook, photo sharing site Flickr, and the film-oriented Flixster.
It wasn't clear precisely what information can be extracted from which apps, but one of the slides gave the example of a user who uploaded a photo using a social media app. Under the words, "Golden Nugget!" it said that the data generated by the app could be examined to determine a phone's settings, where it connected to, which websites it had visited, which documents it had downloaded, and who its users' friends were. One of the documents said that apps could even be mined for information about users' political alignment or sexual orientation.
Google Inc. and Rovio Entertainment Ltd., the maker of Angry Birds, did not immediately return messages seeking comment on the reports.
The Times' web posting Monday of a censored U.S. document on the smartphone surveillance briefly contained material that appeared to publish the name of an NSA employee. Computer experts said they were able to extract the name of the employee, along with the name of a Middle Eastern terror group the program was targeting and details about the types of computer files the NSA found useful.
Since Snowden began leaking documents in June, his supporters have maintained they have been careful not to disclose any intelligence official's name or operational details that could compromise ongoing surveillance.
The employee did not return phone or email messages from The AP.
Michael Birmingham, a spokesman for the Director of National Intelligence, said the agency requested the Times redact the information. Danielle Rhodes Ha, a Times spokeswoman, attributed the posting to a production error and said the material had been removed.

Anyone for head tennis? Google previews first games for Glass

It's been a busy week for Google Glass. On Monday the company announced that the smart headset can now be worn with specially designed prescription frames and now Google is trying to highlight Glass's capabilities as a gaming device.
Although a number of popular apps such as Evernote have made the jump from smartphone to smart headset, Google Glass is so far lacking in gaming apps.
Google hopes to change that by showing developers how the headset's array of sensors can be used to bring new elements of emersion and interactivity to gaming, whether though voice commands, head tilts or hand movements. As Google says in a post on its developers' site: "We hope our experiments inspire you to take a closer look at the Glass platform and build awesome Glassware."
In all, there are five mini games that will give Glass-wearers and games designers some sense of the possibilities. They include:
Tennis
How long can the player maintain a rally simply by using head movements to mimic racket movements and swings?

Balance
This game turns the stereotype of attending a European finishing school for young women into a virtual reality. To play, the wearer needs to keep an imaginary pile of books perfectly balanced on his or her head.

Shape Splitter
A game that will seem familiar to anyone who's played Fruit Ninja. The idea is to swing or "slice" your hands in order to cut shapes that appear on the device's screen in half.